Tower defense is getting quite the overhaul in 2013. Just last month we saw Anomaly 2, which turned the genre in reverse for a “tower offense” game. Now, Coffee Stain studios brings us another twist on what used to be a basic idea with the sequel to its popular PC game, Sanctum. Like its predecessor, […]Read More
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Thomas Was Alone has had a long life. Originally a flash game released in 2010 by Mike Bithell, it eventually saw a full release on PC and Mac in July 2012. Now with the aid of Bossa and Curve Studios, Bithell’s puzzle-platformer has made its way onto the PlayStation Network for your PS3 or Vita. Thomas Was […]Read More
Nothing beats a good story of survival—nothing, that is, except for the privilege of experiencing the story from the safety of someplace that is not the deadly outdoors. Klei, developer of Shank and Mark of the Ninja, seems to feel the same way, and has constructed a survival game that contains many elements of survival, […]Read More
It wasn’t that long ago that the realm of streaming and capturing console gameplay was a new concept for the every day gamer. One day a friend of mine introduced me to a mystical piece of hardware that would supposedly allow me to record all of my gameplay and have that stored on my computer. […]Read More
Ninja Gaiden 3 has had a rough life. First released last year with tepid critical response, it was later ported to the Wii U as Ninja Gaiden 3: Razor’s Edge. With this port, Team Ninja included a few welcome changes, including more weapons, improvements to the combat, and the removal of many quick-time events. Now Razor’s Edge has […]Read More
There just aren’t enough Metroidvania games inspired by spicy Mexican folklore on the market. Average 2D platformers that brandish vivid art styles and free exploration are a dime a dozen, but how often do we see one that slaps a colorful lucador mask over the hero’s face? Toronto-based developer DrinkBox Studios does just that with […]Read More