Ubisoft: Wii U GamePad super-responsive

 Ubisoft: Wii U GamePad super-responsive

Rayman creator Michel Ancel has returned in his unofficial position of Wii U spokesperson, this time praising the system’s unique gamepad.

Despite the HD capabilities and increased gaming power of the Wii U, its GamePad has been referred to as this device’s gimmick, but Ubisoft’s Ancel wants fans to know there’s a lot more to the new controller.

Ancel is a bit of a champion of all things Wii U, having referred to it as a “surprising machine,” in the past, drawing a comparison between the console and a delicious new recipe. This time, the genius behind Rayman avoided analogies, but he’s found more reasons to love the Wii U.

In an interview with Nintendo Everything, Ubisoft’s Ancel referred to the controller’s technology as “quite a bit more advanced than what people might think.”

“The response time is crazy,” said Ancel. “…The game is running in full HD (on the television), we are streaming another picture on the GamePad screen, and it’s still 60 frames-per-second.”

With a latency of ” just 1/60 of a second,” as Ancel stated, the Wii U’s controller may cause waves throughout the industry. In the same way that the Wii started the “motion gaming revolution,” so too could screen-streaming technology take off.

“It can be used as a real game-design thing,” concluded Ancel. This can be taken as big news for Nintendo, whose “gimmicks” aren’t always made of the best technology.

As Thomas Whitehead of Nintendo Life notes, this level of technological sophistication may be why extra controllers won’t be available at launch. Might this also be the reason for the high projected price point for the GamePads once they¬†are available? It has been reported that additional controllers will cost around $100.

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