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Tags : media molecule

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‘Tearaway’ Review: A gimmick no more

Playstation Vita has been off to a slow start, some might argue, with many games being ports, remakes, or the indie games we already played last year on PC. It boasts strange hardware features like a rear touch pad, two cameras facing inwards and outwards, and a touch screen. The Vita boasts a host of […]Read More

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‘Tearaway’ delayed to Novemver 22

Tearaway, the next title from LittleBigPlanet dev Media Molecule, has been delayed until November 22. We’ll only have to wait an additional month, as Tearaway was originally scheduled to launch October 22. In a post on the official PlayStation Blog, creative lead Rex Crowle explains the situation. We are now in the final stages of development, and […]Read More

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Media Molecule hiring for a PlayStation 4 title

While Media Molecule are hard at work on the upcoming PS Vita title Tearaway, they also need some more busy hands for some upcoming projects for the next generation. On their website, they’re looking for an Experienced Gameplay Programmer for an ambitious project for the PS4. Wonder what type of game they’re making? Unless it’s […]Read More

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Rumor: ‘LittleBigPlanet 3’ deep into development

Both LittleBigPlanet Karting and LittleBigPlanet Vita did well to satisfy fans of the series last year, but a new, numbered entry in the franchise is rumored to be on the horizon. VG247 reports that LittleBigPlanet 3 is currently in development by British studio Sumo Digital. The developer was handed the franchise “well over a year” ago, […]Read More

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Entirety of ‘Final Fantasy VII’s’ story recreated in ‘LittleBigPlanet 2’

LittleBigPlanet 2 levels usually range from amaturish to mind-boggling works of art, with very little to be found in the middle. Well, we may need to add a new, more extreme category just to describe Jamie Colliver’s 20-level Final Fantasy VII recreation. Would something like, “I think this guy hasn’t stopped playing since the game’s launch” work? This […]Read More