Oh how the mighty have fallen. As detailed in a profile of the company a few months ago by Polygon, 2K Marin started off as a premier development house for 2K, but thanks to the troubled and messy production of The Bureau: XCOM Declassified, which launched earlier this year to poor reviews and very little sales, […]Read More
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The tumultuous development cycle of The Bureau: XCOM Declassified, featuring changes, delays, and a couple of near-cancellations, is about to come to an end. Here is a new trailer for the game, releasing August 23. For one who hasn’t been closely following the game, you may be surprised to see such a heavy emphasis on tactics. It […]Read More
Hot off the heels of the first gameplay trailer, we got some new details on the length of The Bureau: XCOM Declassified. While it does have something set narratively, it’ll be up to the player to really explore the world. 2K Games’ Nico Bihary said that the game would roughly be 13-16 hours long but […]Read More
While the game initially started out as just XCOM, a history of a troubled development cycle ended up bringing forth The Bureau: XCOM Declassified. The first trailer released for the game only showcased a short film with no gameplay, but 2K Games has pulled the curtain off of the game as of today. Today’s trailer shows off […]Read More
That XCOM related reveal set for today? Turns out it’s the XCOM shooter but it’s much different with a new name: The Bureau: XCOM Declassified. Still set in 1962, it tells the origins of XCOM and how it got started from humble beginnings during the height of the Cold War. You’ll take on the role […]Read More