Last week, Sony unveiled details on the first two multiplayer maps for the PlayStation 4 launch title Killzone: Shadow Fall. The maps will be free for all players. Both maps are based on Shadow Fall’s single-player campaign. According to the PlayStation Blog, The Cruiser is a close- to mid-range map set on a decommissioned cruiser. […]Read More
Tags : killzone
With the release of Killzone Mercenary, the Playstation Vita finally received the shooter that it deserved. With solid gameplay mechanics and a multiplayer well worth playing, a steady stream of content is key for the game’s multiplayer to survive. Today on the Playstation Blog the next few update for Killzone Mercenary were outlined. For those […]Read More
While the Playstation Vita hasn’t even been around for two years, it has seen its fair share of disappointments for the shooter genre. Established series like Call of Duty and Resistance have tried their hand at delivering a quality Vita experience, but have ultimately failed. Killzone: Mercenary’s attempt at greatness doesn’t bring forth any groundbreaking […]Read More
Gamers in the States may not be the only ones able to get their hands on a fancy, bundled edition of Sony’s newest console. Amazon France currently lists two PlayStation 4 bundles including the launch title Killzone: Shadow Fall, which indicates bundles will be made available in European markets. One bundle includes a 500 GB […]Read More
For the launch of the Playstation 4 and Xbox One, we’ll see a decent amount of shooters as launch titles. There will only be one exclusive shooter, however, and that will be Killzone: Shadow Fall. The argument can easily be made that the Killzone series has a lot of catching up to do against its multi-platform […]Read More
Since the initial launch of the Playstation Vita, fans of the system have been craving a top of the line first-person shooter. We’ve seen entries from both the Resistance and Call of Duty series, but each shooter that we’ve seen to this point has been an utter disappointment. With such a void in the first-person […]Read More