Dave Gilbert, the main man behind the adventure game studio that is Wadjet Eye Games, came to PAX East with plenty to say about his genre of choice. We got a chance to catch up with Gilbert during the first day of of the show, and were able to talk about both the origins of […]Read More
Tags : interview
One of the biggest and best surprises of PAX East, SuperGiant Games’ Transistor, drew one of the largest crowds over the three-day conference. We got a chance to get our hands on this strategic, downloadable title, and creative director Greg Kasavin was also nice enough to talk at length about the game. [youtube id=”yulxvzgkQV0″ width=”620″ […]Read More
While exploring the PAX East Indie Megabooth during this year’s show, we happened to land upon a new isometric title dubbed Rack N Ruin. Its unique art style and devilish protagonist piqued our interest and thankfully, one of the leading developers was nice enough to talk to us about his Zelda-inspired creation. [youtube id=”yUJCf-_SPxM” width=”620″ […]Read More
StickSkills content manager Sam Nolan interviews Ed Key, an up-and-coming indie developer who has just released his first game, Proteus. During the interview, Ed and Sam chat about the ins and outs of indie development, the genesis of Proteus and the title’s detractors, who claim that the experience should not fall under the definition of a “game.” [jwplayer […]Read More
In an interview with The Verge, executives from Gamestop have confirmed that the world’s most popular video game retailer is starting to enact plans for the next generation of consoles. Starting with the Wii U, which, as CEO Paul Raines says, “we expect at holiday,” Gamestop will begin to re-prioritize, hoping to draw in a […]Read More
One of the main attractions at the Activision booth was obviously Call of Duty Black Ops 2, with their main theater taking up most of their booth as it showcased some video from the game. Now behind closed doors there was more to be seen, but I wasn’t allowed to film. Good news is that […]Read More