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Tags : features

Archive

Backlog Quest: ‘Duke Nukem Forever’

Let’s face it – publishers release a lot of games, and it’s almost impossible to play them all when they first drop. With summer (not to mention a new console generation) just around the corner, now’s the perfect time to dive into our backlogs and wrap up some games we’ve let fall by the wayside. […]Read More

Archive

How do you beat the Xbox One?

While I know, as a journalist, I should be impartial about the industry, I’m a Sony guy. I have been since the original PlayStation and I’ve never strayed far from the company as my provider of gaming entertainment. Which is why, after the reveal of the Xbox One, I started to get a little nervous. […]Read More

Industry

Video games and activism: more harm than good

When non-game-lovers ask me why I’m drawn to writing about video games, I tell them the following: I’ve loved playing video games my entire life My job allows me to write to and for a community who is incredibly passionate about the medium I get to study and be a part of a rapidly developing, […]Read More

Archive

‘Impossible Road’ Review

It can not be easy to be an independent iOS developer. With a marketplace to which the word “oversaturated” doesn’t even begin to apply, how do budget developers get their games to stand out? Unfortunately for Kevin Ng–developer of the new iOS arcade game Impossible Road–I don’t have the answer to that question. What I do […]Read More