The PS Vita title Killzone: Mercenary is huge. While being one of the most expansive and graphics-intensive titles on the handled, it also sported a massive patch at launch weighing in close to 2GB. The game is getting a second huge patch, and players can expect it to be close to the same size.
On the bright side, the new patch will overwrite the original one, so while you won’t be permanently occupying that space on your card, you will need the space initially for the patch to install. The space isn’t going to waste, either; the patch clears the way for numerous planned changes to the game, as well as a handful of immediate fixes, including:
- Connectivity issues
- Respawn points have been more evenly distributed
- Load-out slots not unlocking
- Melee medal always being btonze
- Crash & stability fixes
Guerrilla Cambridge is dedicated to giving players the optimal experience for the game, and states that players should continue to post any problems to the technical forums.
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