While at the SOE Live event a few weeks back, where Sony Online Entertainment revealed EverQuest Next, Eurogamer asked Dave Georgeson about the possibility of a PS4 release of the game. He had this to say:
“We’re very serious about this being a PC-orientated launch. Now, you’re dumb not to explore other options with a business of this type, but we’re very serious about developing for the PC. You know the company knows a lot about the PlayStation 4 – look at DC Universe Online and Planetside 2 – so we have a lot of people becoming extraordinarily knowledgeable with that box. We’re not adverse to the idea, but we’re not going down that path yet.”
So, not entirely ruled out, but just not happening at the moment. However, that wasn’t all they talked about. They also went into details about some of the technical aspects of the game. For instance, Georgeson mentioned that, although the world will be huge, both horizontally and vertically, loading will be kept to a minimum. The only instances where you’ll end up seeing a loading screen is upon loading up the game and changing continents. Another thing SOE brought up is that, “while everything can be destructible, it doesn’t mean we’re going to let everything be destructible.” So, certain areas will be protected from destructibility, such as the starting zones. All in all, the game is so far shaping up to be pretty damn good. That is, if they can manage to pull it off.
Source: Eurogamer