It looks like the next horrifying adventure from Frictional Games has been delayed once again. Back in February we learned that the final version of the Amnesia: A Machine for Pigs had been sent to Frictional, but this also marked the beginning of testing and optimization. In a recent post on Frictional’s official forum, a studio employee chimed in with an update on the project.
We are working away as fast as we can, it has to take the time it takes. We have no rush and as a certain well known game developer said “A delayed game is eventually good, but a rushed game is forever bad.”.
We are optimizing, tweaking and in general putting the FG expertise to good use. TCR keeps putting in work as well. There are companies working on the translations (will launch with 9 languages in addition to original English). The porting guys are porting away. Deals are being made. Things are prepared for launching the game through more online stores than any other FG game before. In general occupied with all things related.
We know we will not make Q2, we also know when the game will be ready for launch. We have not set the exact day yet. You can however make good use of the weather outside this summer and look forward to gaming with the piggies as the summer comes to an end.
It’s hard to argue with that logic, and considering that the game is essentially finished, we’ll hopefully be running from various unspeakable evils in a few months.
Amnesia: A Machine for Pigs is the sequel to 2010’s Amnesia: The Dark Descent. Development of A Machine for Pigs was handed off to thechineseroom, developer of Dear Esther, with Frictional Games taking on the role of publisher.