Nintendo apologizes for Wii U’s day-one update

 Nintendo apologizes for Wii U’s day-one update

A sizable patch arriving on the first day of the Wii U’s launch forced hungry Nintendo fans to wait a bit longer to sink their teeth into the new console, and for that, the company apologizes.

Nintendo president Satoru Iwata didn’t want this to be the case, telling IGN that he’s very sorry for such a big update.

“Personally, I think that users should be able to use all the functions of a console video game machine as soon as they open the box,” Iwata said. “So I feel very sorry for the fact that purchasers of Wii U have to experience a network update which takes such a long time, and that there are the services which were not available at the hardware’s launch.”

Updates of this size aren’t uncommon in our industry. Although the PlayStation 3 and Xbox 360 see large patches from time to time, Iwata isn’t trying to just follow the lead of every console manufacturer out there.

“We have not thought that offering the same features that already exist within other online communities would be the best proposal for very experienced game players,” Iwata said.

Nintendo has always aimed to be different, and while there’s two strong blueprints the company can follow for how to structure an online network, the Mario maker will instead blaze its own trail.

Do you have a Wii U yet? If so, how long did it take you to download that first update? Let us know what you think by leaving a comment below!

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