In what is considered the age of a dying console generation, it seems odd that one of the biggest games of this generation, GTA V, isn’t vying to be the biggest game of the next. Far be it from us simple-minded folk to question the great Dan Houser though, right? It turns out the acclaimed development house has its reasons.
Dan Houser explains why 2013 is the perfect time to release their next epic. Talking to Famitsu, Houser said, “Rockstar is a content company, not a hardware company. We use the technology we have to create content, and…the fact that hardware’s so mature right now is exactly why we’re able to go on to the next level.” Houser also points out the challenge of developing for a high-definition generation in its infancy with GTA IV, and that the lessons taken from that endeavor allow them to create a quality product in the generation’s twilight hours.
Just in case some people still don’t trust him, Houser mentions how San Andreas came out around the end of the PlayStation 2’s cycle (and look at how Rockstar’s expertise showed through there), and reminds us that the best games come out towards the end of a cycle. Very well, I’m extra-convinced now, if only because GTA V stands to match or surpass the bar of excellence that San Andreas set.
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