Last year, Gearbox announced Brothers in Arms: Furious 4. Following that announcement, very little news appeared for the game, and there was reason to be concerned that it had been cancelled.
Earlier today, however, Randy Pitchford told fans at PAX that the game was still in development, but had “evolved” and undergone significant enough changes to warrant a title change. Breaking away from the Brothers in Arms franchise, and becoming a new IP. Pitchford stated that the developers “pushed the gameplay loop…[and] got away from the core” of the series.
This begs the question as to what exactly warranted the change. When the game was first announced, fans were startled to see that the game was not a hard-edged, realistic shooter like the previous games. Instead, Gearbox showcased a campy, bloody, Tarantino-flavored romp with over-the-top characters. If this was considered acceptable to be in the series, what has changed to make Pitchford want to move it into a new IP? Luckily, fans won’t have to wait long, as the Borderlands 2 developer will be re-announcing the game in Texas later this year.
I feel like I’m the only one excited for this game. Will I be seeing any of you on the game when it releases? Sound off in the comments, or visit our forums!