It’s a sad day for Tomb Raider fans, as the upcoming reboot of the legendary series has been officially delayed into 2013. However, the delay may not be as far as you may think.
A post went up on the official Eidos forums late last night from Community Manager Meagan Marie. The post contained a message from Darrell Gallagher, head of the Crystal Dynamics studio, detailing the reasons behind the delay and the new timeframe for launch.
A Message to the Tomb Raider Community
When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.
Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.
We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks.
It’s great to see Crystal Dynamics come out with a personal message for the delay as compared to just announcing it via a press release. While fans are incredibly anxious for the title’s launch, hearing good reasons behind the delay helps put their fear at ease.
What do you think about the delay of the Tomb Raider reboot? What do you hope to see out of the new Tomb Raider title when it launches early next year? Be sure to let us know what you think by leaving us a comment below, or discuss Tomb Raider in our forums.
Darrell Gallagher