Call me crazy, but saying the words “Mass Effect” and “multiplayer” in the same sentence still seems a little off. It’s almost like “Detroit Lions” and “winning,” but the world hasn’t ended yet after those two have come together either (Granted, it may end in Mass Effect 3 regardless of how well the multiplayer turns out).
Now that the feature is set in stone though, it’s up to Bioware to make sure fans can embrace it as a great new addition to the series instead of as a nuisance. With a new post on the Bioware blog that features an interview with Mass Effect 3 producer, Jesse Houston, we’re getting a better picture of just what the mode is going to look like.
We already know that the singleplayer and multiplayer modes will be linked by the ability to fund the war effort and improve your chances of achieving the best conclusion to the story. Houston goes on to tell us in the interview that some of the achievements will be tied to the multiplayer missions, and that playable characters will include “a lot of interesting races that you may not expect to be able to play,” including a Krogan, a Drell, and an Asari. Additionally, Houston states that “we’ll be releasing more and more characters through DLC later.”
Those who were hoping for Kinect support are out of luck, however, as the functionality will only be limited to the singleplayer. There won’t be any ability either to create a local server or engage in offline cooperative play.
Mass Effect 3 is slated for release on March 6 2012 for the Playstation 3, PC, and Xbox 360.
For the full interview, click on the link above and be sure to leave us your thoughts on Mass Effect 3’s multiplayer when you’re done reading. Is it a good idea to have at all? What feature are you looking forward to most or would you like to see? Speak up in the comments below or join our awesome community in the fourms!