Firmware update 2.40 is set to be released tomorrow, and quite a bit of controversy has been stirred up as to whether or not the trophies will be retroactive, allowing gamers the ability to earn their rewards based on their previous accomplishments in the games.
Earlier today, a conversation took place over at the official Playstation site with the Burnout: Paradise Team talking about the trophies, and you’ll find it quite interesting. Simon Phipps had the following to say:
* Trophies will be retroactive, so, if you’ve achieved something today, the day the update arrives (not Cagney, we want to emphasise) that will be reflected in your Trophies.
* Your Burnout Paradise save game has always been locked to your PSN id - so there’s never been any chance of trading save games - your progress is your progress (we have a way of thinking ahead for this kind of stuff!)
* The Save Game Analyser works with a special export file that is exported when you do a manual save from the game, not your encrypted save game file - so there’s no chance that anyone could hack that
* That’s as much as we can reveal right now - if you know us and our site, we’ll let you know as soon as we are confident to do so
Thanks for all of the support and positive comments, guys - we really appreciate it.
That’s the deal. What progress you have made in your game now will reflect in your PlayStation Trophies when the update (not Cagney, though) comes along.
So there you have it, it appears as if certain games will have the ability to be retroactive. Let’s just hope that most of our favorite games will give us the ability to be recognized for our accomplishments.