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Infinity Ward comments on ‘Call of Duty: Ghosts’ Xbox One & PS4 resolution


One of the biggest questions on everyone’s minds as the next generation draws closer is how some of the newer games, and particularly the ports, will look on the new consoles. We’ve seen videos, and some of us have had a chance to play the big brother version, but it’s still nice to hear from developers on the quality of their games.

Mark Rubin of Infinity Ward took to Twitlonger (which lets you exceed 140 characters) to discuss how the upcoming Call of Duty: Ghosts would perform on the new consoles. Here is what he said:

Hey, been on the road last couple weeks so haven’t had a chance to update, but wanted to confirm that for Xbox One we’re 1080p upscaled from 720p. And, we’re native 1080p on PS4.  We optimized each console to hit 60 FPS and the game looks great on both. Still on the road, but glad to see the great reception to Extinction.  Can’t wait for next week’s launch.

It’s good to know that the team seems to have tailored the experience to each console instead of just delivered a simple port.

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