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‘The Order: 1886’ gameplay details reveal a ‘filmic’ experience


The Order: 1886 from Ready at Dawn Studios was one of the big new IPs Sony introduced during their E3 Press Conference. But a lot of people were unsure what the game exactly played like from the CG trailer.

In a PS Blog update, they spoke with co-founder Ru Weerasuriya regarding the title. It’ll be a third-person action adventure with some shooting mechanics. They’re trying heavily to go the narrative route, for something they call a ‘filmic’ experience.

Weerasuriya spoke on what the filmic experience really means:

The overall feel – that filmic experience… the one thing we brought to this is something people are accustomed too but usually can’t tell. When you watch a movie you don’t question what lens is being used. You don’t question why there is grain on the film or why there’s a certain lighting. Those are things we’ve been accustomed to seeing for 30 years. So when it’s missing we usually go “Wait, something is wrong with this image”.

It sounds like the direction of the game will be incredibly narrative driven, to the point where some scenes sound like they’ll be directed in a way different light. If you haven’t caught the original E3 trailer, check it out below:

[youtube id=”FoTquDn7lkc” width=”620″ height=”360″]

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