Source: GameStop played huge role in Microsoft’s Xbox One DRM reversal

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There’s a single penultimate rule when it comes to selling copies of your product. Whether that be clothing, accessories, or in this case, game consoles, that fact will always remain true.

When Microsoft announced the Xbox One’s highly controversial digital rights management they may have stepped on a few toes. Everyone was well aware of the amount of power the company gave publishers when it came to used games. The system would allow publishers to decide whether or not copies of their games could be sold at approved retailers. No doubt this set off some alarms at GameStop.

Fast forward a couple of weeks and reports were surfacing that GameStop had stopped taking pre-orders for the Xbox. This alone was concerning, but when Wario64 reported that his store had been allocated almost double the amount of PlayStation 4s, things were looking grim for Microsoft.

Speaking to a GameStop employee today, who chose not to be identified by name, we’ve discovered that GameStop likely played a large role in Microsoft reversing the Xbox One’s policies. “We were told that we weren’t going to get anymore Xbox One’s,” she said, “because the DRM directly impacted our capital, we were not going to push it as hard as we were the PS4, and that involved stocking less units.”

It was also her belief that because of what was to be a major handicap for Microsoft’s profit and install base they reversed their policies. “No doubt that had something to do with their change of heart, though I’m sure the fan backlash also had something to do with it.”

Microsoft had directly broken the most important rule and angered one of the largest distributors of video game product in the country. “I was in a conference call shortly after Microsoft’s announcements and the room was ecstatic, ‘Finally, we can finally push the Xbox One,’” she recalls one manager saying.

Now that these policies have changed it will be interesting to see how fans continue to react to the changes coming to Microsoft’s next console. Gone are all of those pesky DRM handcuffs, but along with that are the most interesting features like family sharing.

This fall is going to be one hell of a battle on shore shelves.

Dillon has been writing for almost half a decade now and has slowly worked himself up the ladder. At one point he single-handedly covered PAX East and E3. (Yeah, he's kind of awesome.) The staff might still consider him a baby, but you can find him and his witty sarcasm on Twitter @Kamikaze8.