Cliffy B, microtransactions, and why I’m done with console games

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Last night, a blog post by Gears of War creator Cliff Bleszinski ignited the internet. The subject of the blog? That dirty “M” word that men in suits love to spout: Microtransactions. Needless to say, the reaction has been all over the place. Some folks are completely against the notion of microtransactions, and think Cliff’s blog is the absolute worst. Then again, some folks are defending ol’ Cliffy B, thinking that the blog was a work of genius. I’ve read both sides of the argument, and I feel like there’s a happy medium here where both sides don’t need to act like children on Twitter.

Oh, and if you haven’t read the blog in question, take ten minutes to read it.

Cliff is absolutely correct in that the videogame industry is just that, an industry. These corporations exist to make money, and lots of it. However, there is a line where corporate interference is too much. Case in point, microtransactions in games you already paid for. Big publishers love the idea of free-to-play games, since you get to implement advertising within the product, as well as institute microtransactions to generate revenue. But implementing additional bases of revenue to a product consumers have already purchased is downright scummy. It shows no faith in the folks who developed the game that what they made will keep players’ attention spans going. I’m also less inclined to play a multiplayer game where you can spend as much money as you want to earn unlockables. Just take a look at Battlefield 3′s kit shortcuts to know what I mean. It only exists as a shortcut. It’s content that’s already on the disc. You’re just paying EA money to unlock it for you instead of playing the videogame. It’s almost a punishment to those who don’t spend money on the game, as balance of player skill is thrown out the window. To me, that’s ruined multiplayer.

I also can’t believe Cliff thinks that “Every console game MUST have a steady stream of DLC because, otherwise, guess what? It becomes traded in, or it’s just rented.” I’d just like to point out that Bioshock, Portal, Pokemon, and countless other single player games sell in the range of millions. And you know what? Those games have hardly any DLC. As long as the game is great, people will buy it. You don’t have to trick them into giving you more money to ensure it’ll stay with the consumer.

Now, I realize that I’m in the minority over here. At heart, I’m an old-school PC gamer, and consoles are weird to me. I’m against season pass DLC models, online passes, needless collector’s editions, and all the other gimmicks that publishers implement on console games. And you know what? I’m done.

As a consumer, I’m done with videogame consoles. Granted, I’ll have to get the next round of machines to keep doing my job as a games critic and reviewer. Begrudgingly, I’ll march up to Gamestop to get the PlayStation 4 and whatever Microsoft calls its next Xbox. And who knows, maybe big publishers will get their heads out of their asses and remember to make great games first. In the meantime, I’ll be on my PC playing videogames and avoiding any and all Twitter drama that comes with the console industry.

Max was born at the tender young age of zero in a town noted for its horses and baseball bats. He enjoys giraffes, puppies, Robocop, oft forgotten movies of the 90's, British comedy, and bicycling.
  • http://twitter.com/FlameDragon_ Stealth

    its not just consoles its pc games and mobile too which suck

    portables are the best thing

    • http://twitter.com/mroahrig Maxwell Roahrig

      OH STEALTH

      • http://twitter.com/FlameDragon_ Stealth

        do I knowy ou?

        • Nicholas Gatewood

          No, but lots of people know you. You’re an infamous anti-anything-that-isn’t-Nintendo troll. :/

          • http://twitter.com/Stealth____ Stealth

            I only see 1 troll and thats you, who nobody care about, i remember maxwell now hes, cool, you arent

  • http://www.gamingblend.com/ William Usher

    Great article, well said.

    I’m so tired of shills trying to get gamers to feel guilty for not paying out an arm and a leg for stuff they already paid for.

    If they want $60 for their game it better be worth $60. I hate this concept of paying for a game and then having to pay more to get the “complete experience”.

    It also bothers me with all these people quick to defend DLC saying “It’s not necessary”. Oh of course, because a story-oriented DLC like “From Ashes” for a story-oriented game like Mass Effect 3 wasn’t necessary?

    In any case, any content in any game is unnecessary, including the game’s ending. It bothers me how gamers are allowing the hobby to become saturated with greed gimmicks. Paying piecemeal for content and then being badgered for feeling buyer’s remorse or as if the product just jipped you out of $60.

    I gave up on console gaming during the latter part of this gen because of what’s mentioned in the article. Sony seems to want to get back to actual gaming and that gives me some inkling of hope for the PS4′s titles not published by EA or Activision.

    • Devon Mullane

      The unfortunate matter is the box isn’t the core of the problem. The problem is these closed platforms that ONLY publisher backed, million dollar titles can make their way to. OUYA is looking pretty good about now, Steam is amping up Linux support and I’m hoping Android will replace my Windows PC sometime in the future. It makes sense after all, I started out gaming when it was all home brew, at least compared to today’s hundred man development teams.

    • Nicholas Gatewood

      Right, give up on CONSOLE gaming when it’s an even bigger issue on PCs.

      I swear, PC gamers are the biggest hipsters, so very closed-minded.

  • Zach Ewikowski

    To me the big issue
    that I don’t think Cliffy-B gets is that the quality of EA titles have late
    have been quite poor. My feathers get ruffled when I pay full price for a “Poor”
    product that is then asking me to put more money in and when I’m inconvenienced
    at the start. The last few EA games I’ve bought I’ve had to dick around with
    logging into origin, been forced to “Always be online” and after all this
    hassle of finally getting into my 60$ game I’ve found them to feel rushed,
    unpolished, buggy and basically unfinished.

    I have never had that
    experience with a valve game. The games that I’ve bought from them have always
    felt finished and polished right from the start, and any DLC is the cherry on
    top if I want to become more absorbed.

    I don’t mind spending
    more on games. I would PREFER to spend more because I know that the industry
    needs it. However, I will not let a company use that as an excuse for releasing
    lower quality products at launch…..

  • Jerry Curlan

    Who the hell cares about this anyway? Either you’re the kind of person who doesn’t mind ponying up hard cash for things they could get in-game with an investment of time, or you’re the kind of person who would rather take the time to get the stuff in-game and not pay the extra cash – is there some third kind of person? Oh wait, yes, I forgot the third demographic – the people who like to complain to hear the sound of their own voice.

  • http://www.facebook.com/Masterbayshen Timothy Brown

    i understand where cliff is coming from but i don`t like the season pass thing i feel that buying the game new should get you the dlc that they release and if you buy it used then you have to buy a season pass do like mass effect 2 did with the cereberus network add on it works and encourages gamers to but a game new instead of used

  • Gears Sucks

    Gears was a mind numbing brainless shooter, move on … there are better developers out there with a vivid imagination and we don’t need no micro-transactions

  • http://www.facebook.com/sturm.davenport Sturm Davenport

    i like how you left out the wii U at the end, you piece of $hit.

    • http://twitter.com/mroahrig Maxwell Roahrig

      This is my favorite comment.

  • nick

    Gamers are the problem, if they never bought dlc or micro downloads it would never have gotten off the ground, and would have been killed years ago. if they sell you a magic bean, it’s you who is the fool for buying it. Not them for showing you up for the fool that you are.

    They say jump, you say how high master. You are not gamers, you are game addicts, and gave developers are your dealers, selling you your next fix, you are slaves to the industry. No matter what they do , you will bend over and take it.

    • http://twitter.com/Erudito87 Erudito De Firenze

      dlc that adds to the story is fine but few devs do it properly; heavy rains first chronicle was epic along(its a shame they didnt do more) and bethesda dlc barring the horse armour dlc was pretty cool

    • dakan45

      Excellent point and for the love of god, useless preorder items and season pass dlc that you dont even know if the dlc is worth it.

  • Wagnus

    A steady stream of new content is awesome. But let’s let Minecraft & Terraria(to name a few) lead the industry. All new content invokes more sales, and is entirely free. Minecraft is topping PC sales all time with this methodology. They’ll never charge a cent for their updates.

  • http://twitter.com/IKIRYIPT Shawn Pearson

    How does ur articles get published pull your panties back up ! So tired of people feeling entitled they don’t make u buy shit ! You don’t like it don’t buy the game who cares your more then likely one of the cry babies who waits and buys a used game for $55 instead of $60 and bitches because u have to purchase a code to be able to play online ! It’s kids like you that are ruining gaming get a new hobby

    • http://www.facebook.com/mattias.sjostrand.7 Mattias Sjöstrand

      This is… a cute way of thinking about it.

      See i have always tried to be a smart consumer. And i cant see how you can see it any other way then foolish to buy a game with removed important content. If you look at mass effect 3 and its pre order character you see an example of removing a major plot point from the game and holding it hostage to force people to pre order.

      I know these words are wasted on you becuse you most likley behave like this in a way to feel superior and smug to others and a warped mind like that cant just be fixed without proper counseling. But i hope that someone else reads it and agrees.

    • dakan45

      Oh really? how far up your ass does the game industry have to take it in order fof you to reallize you getting screwed? Games are short and overpriced, chances are they will be more expensive next gen. Every game must have dlc and mp and have to spend millions to work on dated consoles. You dont get what you pay for. You get a low life span game with content withhold to sell as dlc on a already lacking game. You also get microtransactions and less and less ownership of your game with drp, pay to play online peer to peer on x360, no used games no game sharing and more and more games are dumbed down lose the horror or skill to “appeal to a wider audience” becasue “got to make 5 million sales for the ip to keep pursuing” Those corporate assholes have taken every way possible to advertize shit like its made for gold and deliever overpirced cheap identical sludge of low span games designed to make profit on the first days and then dissapear with their low life span and bad reviews and ask blame gamers for that. They use dlc to make you buy more crap for a game that you are done with becasue it was severly lacking content. On top of that we got microtransactions and season passes and preorders. Telling you to pay extra to get extra ceap removed from the game. Take a risk on a game that you wont know it if worths it or not and even going as far as telling you to pay upfront for “suprises” while having no idea wtf this is.

      How much more ruined the industry has to become for you to stop dissing money on horrible business practises and essentially come to a point that developing games is too expensive and therefore we keep getting seeing sequels of AAA games and nothing new or interesting in the expesnse of profit rather innovation.

  • http://www.facebook.com/krazy.koala.5 Krazy Koala

    The problem with free to play is that it is a race to the bottom. If one company has a game that has the most psychological tricks to get you to buy things and it’s succesful, guess what, the gaming companies are going to demand that their next games have the same tricks because they ALL want the make the MOST money. Then the next thing you know we’re all playing virtual slot machines.

  • http://www.facebook.com/quincy.brooke Quincy Brooke

    I agree with Cliff 100% . I remember E3 when either Gears 1 or 2 dropped and he announced that all downloadable content would be free for all the die hard loyal gears fans that supported him and his team, then microsoft turned around and made him look like a liar. I agree go back to making games fun first. I have to remind rude obnoxious Gamestop employees that they’re not working at Wallstreet they are selling new and used games at high prices and want to by them back like you’re a junkie. SMH. It’s only gonna get worse.

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  • Nicholas Gatewood

    Enjoy not owning ANY of your PC games because of DRM. I’m actually done with PC gaming, quit just over a year ago, moved on to consoles because of stuff like DRM in the PC gaming sector – with Steam being the worst example, infecting almost the entire PC gaming sector with DRM and being met with praise. I own my physical copies of retail console games. I sure as hell don’t own any of my PC games.

    The author of this article presents a very poor argument against consoles and for PCs as gaming systems. Microtransactions are much more prevalent on PC than on console, especially if you look at all the free-to-play games on PC. Sure, you won’t find a lot of those games on console but you also won’t find many Japanese RPGs on PC services.