Cliff Bleszinski’s new IP codenamed ‘Silverstreak’

cliffyb1

During an interview with G4TV’s X-Play, legendary game designer Cliff Bleszinski let slip that his new IP has been codenamed Silverstreak.

The interview was full of interesting discussion on Bleszinski’s thoughts and philosophies on modern game design, but the biggest piece of information was delivered when he was asked about which Transformer he preferred.

“My first Transformer was Bluestreak – which was later changed to Silverstreak or something like that – which is the codename of the new IP I’m gestating on slowly,” he said.

What could this game be? Bleszinski hopes to reshape his legacy in this new stage of his life. He wants to be more than the guy who invented the chainsaw gun, so expect a new franchise to be a large departure from Gears of War.

“I don’t want the chainsaw gun to be my legacy. Whenever someone puts together a ‘Top 50 Weapons in Video Games’ there’s like the Halo sword, the Lancer, like it’s there with everything else, like Doom BFG and that’s really flattering,” he said. “But a lot of these kids who have only been playing games for the last however many years, they think that’s the only thing I ever did.

“They  forget about Jazz Jackrabbit, Unreal Tournament that I worked on, things like Bulletstorm, a little bit on Shadow Complex and things like that. Moving forward I would like to work on something new and fresh and kinda redefine my legacy.”

Whether he joins an existing studio or starts his own, it’ll be fun to watch Bleszinski as he moves on to this new stage in his life.

What do you think this new game could be? Do you really think he’s telling us the truth? Let us know what you think by leaving a comment below!

When not writing about all the latest and greatest happenings in the video game industry, you can find Josiah on PSN, XBLA or Steam (Lionheart377). He has a soft spot for classic, turn-based RPGs, but also spends a great deal of time jumping from platform to platform and shooting dudes in the head.
  • Dave

    Jazz Jackrabbit and UT99 are the only things that matter to me. Coincidentally, both those games have some fantastic music that’s worth listening to on its own. I think that I even only play the UT99 levels that have the music that I like, though some other aspects, like the space-spinning 2 faces or whatever has atmospheric appeal apart from music. UT99 also has fun weapons, the green laser/orb thing is my preferred. Jazz is like stepping into a trippy comfort zone. I think music that aesthetically brings you into the feel makes for 50% of a game’s attraction.

    Bulletstorm has some terrific artwork and locale design.