The Last of Us will launch next year with a multiplayer feature that’s yet to be explained, but developer Naughty Dog wants to let the world know that the mode will not be tacked on.
After yesterday’s pre-order bonuses revealed that the game will include some sort of multiplayer feature, fans of both the developer and the concept behind this post-apocalyptic title became concerned. Since The Last of Us has only been billed as a single-player title, the thought of this additional content being simply tacked on began to surface. Thankfully, community strategist Arne Meyer has responded to all the worries.
“We don’t approach multiplayer in any of our games as tacked on,” Meyer said. “And we also always have separate teams working on the different components so that we can maintain full focus on making single player and multiplayer up to our standards.”
Plenty of games have their campaign suffer all in an attempt to allocate the right amount of resources to the online component, but Meyer urges fans to understand that that isn’t the case here.
“Multiplayer has never taken away resources from the single-player game in any of our games, always separate teams, separate resources,” Meyer said. “The folks working on the single-player campaign always have the resources and support to complete that portion of the game to the vision they planned for. The single-player portion of the game hasn’t been skimped out on in any way.”
Naughty Dog has a strong track record, but we’ll just have to wait until May 7 to see if this is truly a complete game.
What do you think about adding multiplayer to this game? Is there a better chance you’ll buy a title if it includes a competitive feature? Let us know what you think by leaving a comment below!