‘DayZ’ stand-alone version could be pushed to 2013

dayz-mod

The DayZ mod for ARMA II has gone from a cool mod to over one million players, with some buying the game just for the mod! Now designer Dean Hall and his team are hard at work on a stand-alone experience of the popular mod.

We’ve seen some screenshots in the past over on the developer blog, and the most recent update delved into some core features. One of the biggest was that the game might miss the original 2012 release date. The blog post reads:

We are still working towards a target for an initial foundation before the end of the year. But we will slip this date if needed, we will not compromise the project for the short-term gain of meeting this date. The reasons for any slippage would be publicly discussed, and would most likely represent a failure personally on my part to plan correctly. We will be assessing the results of our major architectural changes at the end of next week, and reporting the results to everyone when we have assessed that.

At least they won’t release it unfinished! Some other cool details in the blog post involved using Steam, reworking the controls with inspiration from Minecraft and lots of intricate server details. Check them all out in the blog post.

Bummed you might not get your realistic zombie sim on until next year? Let us know in the comments below.

Coming off from sites like XBLAFans, GameJudgment and TouchArcade, I'm looking to further extend my reach with the multiplatform news. I love all sorts of games from 2d side-scrollers to action/adventures set in fantasies or gothic nature like Castlevania. My 3 favourite games ever are Viewtiful Joe, Super Mario Bros. 3 and Chrono Trigger.
  • http://www.facebook.com/nick.frost.3910 Nick Frost

    Am I bummed? Nope. I loved DayZ, until I put 20 hours into a character and then died from a silenced sniper rifle. Then I restarted and ran past the north edge of the map, only to realize it goes on forever and ever.
    Between the *extremely* harsh death conditions (which I despise), and the control-freak way he doesn’t let people buy a server and password-protect it, I quit the game. And I haven’t looked back.
    Now I’m excited for The War Z. Apparently, it has a personal bank to store your items, (so you can keep them after a death), and upgradeable skills (that you also get to keep). In short, it’s not as punishing.
    Oh, and it doesn’t matter how much stuff Rocket adds to his mod. I’m not paying an extra $10 or $15 IN ADDITION TO the $40 I spent on Arma 2 and Op Arrowhead just so I could play the game.