Developer of Metro: Last Light calls Wii U’s CPU ‘horrible,’ ‘slow’

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Oles Shishkovtsov, Chief Technical Officer of 4A Games, developer of Metro 2033 and Metro: Last Light, has said that the Wii U’s CPU is too “slow” for Metro: Last Lightaccording to Now Gamer.

“[The] Wii U has a horrible, slow CPU,” he said when explaining why Metro: Last Light wouldn’t be appearing on the Wii U.

Developers at 4A just can’t seem to justify dedicating time and resources to a Wii U version of their game when, in their opinion, the hardware doesn’t stack up to the competition.

“We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.”

It’s unfortunate that the Wii U has had technical issues right out of the gate with games that have been ported from other consoles, especially in the department of frame rate. Perhaps the Wii U isn’t the next generation of videogame consoles, but rather a half-step?

Given that the Wii U is now in the hands of many, many more people and developers, it will be interesting to see what kind of third party support comes to the platform.

What do you think of Shishkovtsov’s words? Let us know in the comments or head over to the forums to chat about it.

Via Now Gamer

Michael is a lover of games, books, TV and movies and is studying English literature, journalism and film at the University of Michigan - Dearborn. He also personally enjoyed the ending of Lost.