What we missed: ‘Black Ops II’ multiplayer details, ‘Bayonetta’s’ biggest failure and more

Since our staff is responsible for covering pretty much everything related to the video game industry on a daily basis, it can be tough to post all the stories we think our readers would like to see. Videos go unwatched, new release dates are missed and silly quotes just float away without ever being heard. So, instead of ignoring the news that slipped through the cracks each week, we decided to put it all in one convenient place!

This week, we look at some new information on Black Ops II, collector’s content for both Injustice and Dead space 3, and new Hitman: Absolution images.

‘Black Ops II’ gets a slew of multiplayer details

Look, we all know that the Call of Duty franchise is known for its multiplayer. People enjoy the campaign and cooperative modes, but the meat of the experience is in its competitive, online setting.

What’s the current scoop on it all? Well, your favorite game modes (Domination, Headquarters, Search & Destroy) are all back and bigger than ever. Challenges will continue to encourage  player experimentation, as thousands of activities that are more than just “shoot this dude with an AK” will net gamers a bunch of bonus experience. The Theater is also back, but the biggest changes are related to how you Prestige. It won’t start you over, as your weapon XP and Challenge progress stays the same. Why? Because Treyarch thinks, “Black Ops II is designed to continue to be played.”

Sounds like a pretty good reason to me.

‘Hitman: Aboslution’ screenshots show boobs and cowboy hats

You’ve seen Agent 47 pull off fantastic and stylish assassinations for years now, but that’s not what we really care about in Hitman: Absolution. He’s a master of killin’ guys, but, does he know how to party?

That question, along with a few wardrobe-related inquiries, are answered in the below images.

Starbreeze’s ‘P13′ is now ‘Brothers: A Tale of Two Sons’

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‘Injustice: Gods Among Us’ gets a spiffy collector’s edition 

NetherRealms Studios is just good at making fighting games, which should get you pretty excited about its 2013 DC title, Injustice: Gods Among US.

If you’re already excited about the game, Warner Bros and DC Entertainment have teamed up to produce a pretty rad collector’s edition. Here’s what comes in the box, which will ship in April of next year.

  • Exclusive 25cm Injustice Collectible statue featuring iconic characters Batman and Wonder Woman
  • Two issues of a brand new DC Comics series
  • Exclusive Steelbook casing
  • Three exclusive skins based on Batman, Superman and Wonder Woman from DC COMICS – THE NEW 52

‘Dead Space 3′ receiving limited-edition DLC

Speaking of things that are both of a limited quantity and releasing in the spring of 2013 (don’t worry, I’m working on those transitions), Dead Space 3 will have DLC that you’ll “earn” from pre-ordering the game. Gamers will receive the First Contact and Witness the Truth bundles, which will include the fancy guns and suits you see below.

First in-game footage of ‘Total War: Rome 2′

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Bayonetta on the PS3 was Platinum’s “biggest failure” 

The original Bayonetta earned critical praise from a multitude of publications, but when recently speaking to Edge, Platinum Games called the PlayStation 3 version its “biggest failure.”

“The biggest failure for Platinum so far, the one that really sticks in my mind, is that port,” Studio Director Atsushi Inaba said. “At the time we didn’t really know how to develop on PS3 all that well, and whether we could have done it… is irrelevant: we made the decision that we couldn’t. But looking back on the result, and especially what ended up being released to users, I regard that as our biggest failure.”

The studio learned from this mistake by developing both the Xbox 360 and PS3 versions of Vanquish in-house. So, while not a proud moment, “it wasn’t a pointless failure.”

When not writing about all the latest and greatest happenings in the video game industry, you can find Josiah on PSN, XBLA or Steam (Lionheart377). He has a soft spot for classic, turn-based RPGs, but also spends a great deal of time jumping from platform to platform and shooting dudes in the head.