Before the game comes concept art – Jonathan Kirtz: ‘Darksiders II’


Darksiders II is well known for its beautiful environments and weaponry, but all that had to originate somewhere. This is one of the places where it originated. Long before the game launched, artists had created these places deep inside their minds and then transferred their ideas to paper. This is the result of Jonathan Kirtz who’s also worked on Warhammer Online: Age of ReckoningKingdoms of Amalur: Reckoning, and Warmachine: Wrath.

How about those weapon designs? Even someone who hasn’t played the game can appreciate those. Make sure to leave your comments below.

For more of Jonathan’s work, head on over to CGHUB.

About the author

Dillon Skiffington

Dillon has been writing for almost half a decade now and has slowly worked himself up the ladder. At one point he single-handedly covered PAX East and E3. (Yeah, he's kind of awesome.) The staff might still consider him a baby, but you can find him and his witty sarcasm on Twitter @Kamikaze8.

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