Troubling news has risen as reports from Kotaku claim that Bioshock Infinite’s multiplayer modes have been cut.
According to the claims, the two modes that have been cut include a tower-defense mode and a co-op mode which was called “Spec-Ops” internally and played similar to Modern Warfare’s “Spec-Ops” mode with missions inspired by the single player.
Although these two modes were cut, there is still unclarity if there are any other multiplayer modes that remain.
Irrational Games’ Ken Levine has told Kotaku that the game is still “on track” to release in February, 2013. Those who may be unaware, the game was delayed and even skipped E3.
What are your thoughts on BioShock Infinite losing it’s multiplayer? Discuss in the comments below or in the Stick Skills forums!